Base Race (Magic Minigame) [Zendikar Rising Minigame]

Base Race (Magic Minigame) [Zendikar Rising Minigame]

Regular Price $1.00
Near Mint Lightly Played Moderately Played Heavily Played Damaged
-
+
In Stock SOLD OUT
Set: Zendikar Rising Minigame
Type: Card // Card — Magic Minigame
Rarity: Common
2 players | 3 packs | 10 minutes

OBJECTIVE:

Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!

GET READY:

Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET'S PLAY:

On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:

If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

RETURNS/CANCELLATIONS
All trading card sales are final due to potential price fluctuations and to prevent tampering. Unfulfilled orders may only be cancelled within 24 hours of purchase. All fulfilled or shipped orders may not be cancelled or refunded. No exceptions.

In certain cases (product is damaged/defective), a return will be considered. 
*restocking fee applies 

PREORDERS
There will be NO REFUNDS on pre-order product.

REFUNDS (IF APPLICABLE)
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.

If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days. A 25% restocking fee will be charged for all refunds.

Shipping costs are non-refundable. If you receive a refund, the cost of shipping will be deducted from your refund.
If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.

LATE OR MISSING REFUNDS (IF APPLICABLE)
If you haven’t received a refund yet, first check your bank account again.
Then contact your credit card company, it may take some time before your refund is officially posted.
Next contact your bank. There is often some processing time before a refund is posted. If you’ve done all of this and you still have not received your refund yet, please contact us at support@gaming-giant.com.