Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and f...
Deathwing Knights are the ultimate veterans of the Dark Angels Chapter – elite death-dealers, specialised in close combat and deployed to break the enemy's back, secure truly vital objectives, or r...
Celestian Insidiants are trained to tolerate exposure to null energy, which they use to silence and ultimately slay witches, sorcerers, and other perfidious psykers. While all Adepta Sororitas abho...
A linebreaker without peer, the Land Raider Crusader can smash through enemy formations, disgorging Space Marine assault troops into the heart of the enemy position.
Like all mighty Space Marine t...
Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking a...
TIf the being known as Nekrosor Ammentar ever had a true name or identity, it has long since been lost. It is said by some to have been the first to succumb to the Destroyers' madness, and everywhe...
Boyz are the rank and file of the Orks – each one a massive green brute. They go to battle in large, unruly mobs, led by a Nob to inspire the troops through example and simple intimidation. Tough a...
The Warhammer Colour Tool Set gives you the basic tools you need to remove components from frames and clean up any mould lines before assembling your miniatures. Designed to be simple to use with h...
Chaos Space Marines Warbands are composed of a wide variety of different units, depending on the temperament of the leader, what they may have at their disposal, and the mission parameters. You'll ...
Clad in Mk X Phobos-pattern armour, the light and fast-moving Primaris Infiltrators are responsible for disrupting enemy communications and sabotaging targets of opportunity. The first the enemy se...
IClad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, ma...
The Hastarii are heavily armoured Skitarii who lay down withering firepower with heightened efficiency. The expanding energy cones of Exterminator's eradication casters disrupt the target at a mole...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '